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gmclcore/main.py

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#------------------#
import os,requests,json,time,sys,psutil,string,platform,glob,getpass,shutil,hashlib,random,subprocess,math,zipfile,threading
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#------------------#
class MultiThreadDownload(threading.Thread):
'''The Class for Multi-Thread Download'''
'''Get from Internet and improved by Ghink Network Studio'''
def __init__(self,url,startpos,endpos,f):
super(MultiThreadDownload,self).__init__()
self.url = url
self.startpos = startpos
self.endpos = endpos
self.fd = f
def download(self):
headers = {"Range":"bytes=%s-%s"%(self.startpos,self.endpos)}
res = requests.get(self.url,headers=headers)
self.fd.seek(self.startpos)
self.fd.write(res.content)
def run(self):
self.download()
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class GMCLCore(object):
'''The Main Class of the Launcher Core'''
'''
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self.__GamePath=GamePath
self.__Version=Version
'''
def __init__(self,LauncherName="GMCLCore",LauncherVersion="A0.2.0"):
'''The global variable set function'''
''':LauncherName The name of your launcher,default value is "GMCLCore".'''
''':LauncherVersion The version of your launcher,default value is the version of core.'''
self.__LauncherName=LauncherName
self.__LauncherVersion=LauncherVersion
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self.__UserAgent={'User-Agent':LauncherName+'/'+LauncherVersion+' ((GMCL Core Alpha 0.2.0;Alpha))'}
def SearchFile(self,Path,Tag,Num=1):
'''The function which was used to search files'''
''':Path The root path you want to search'''
''':Tag The name keyword of the file you want to search'''
''':Num How much result you want to get,you should set as "all" if you want to return all result,the default value is 1'''
List=[]
i=0
for root,dirs,files in os.walk(Path,topdown=True):
if Tag in files:
i+=1
List.append(root+'\\'+Tag)
if(i==Num):
break
else:
pass
return List
def GetUUID(self,Account="Steve"):
'''The function which was used to generate UUID'''
''':Account Your account,the default value is "Steve"'''
if(self.__AuthWay=="offline"):
result="OfflinePlayer:"+Account
md5=hashlib.md5()
md5.update(result.encode(encoding='utf-8'))
return md5.hexdigest()
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else:
return "Error:Wrong Auth Way."
def GetJavaPath(self,Num=1):
'''The function which was used to search java'''
''':Num How much result you want to get,you should set as "all" if you want to return all result,the default value is 1'''
if(platform.system()=="Windows"):
return self.SearchFile('C:\\','javaw.exe',Num)
elif(platform.system()=="Linux"):
return self.SearchFile('\\','java',Num)
else:
return self.SearchFile('\\','java',Num)
def SetAccount(self,Account="Steve",Password=""):
'''The function which was used to set game account data'''
''':Account Your account,the default value is "Steve"'''
''':Password Your password'''
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if(self.__AuthWay=="online"):
if(Account.count("@")==1):
if(json.loads(requests.get("https://authserver.mojang.com/",headers=self.__UserAgent).text)['status']=="OK"):
result=json.loads(requests.post("https://authserver.mojang.com/authenticate",'{"agent":{"name":"Minecraft","Version":1},"username":"'+Account+'","password":"'+Password+'"}',headers=self.__UserAgent).text)
self.__Token=result['accessToken']
self.__UUID=result['selectedProfile']['id']
self.__ID=result['selectedProfile']['name']
else:
return "Error:Fail to request Mojang\'s Auth Server."
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else:
return "Error:Wrong Account."
elif(self.__AuthWay=="offline"):
if(Account.count("@")==1):
return "Error:Wrong Account."
else:
self.__ID=Account
self.__UUID=self.GetUUID(Account)
self.__Token=""
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else:
pass
def SetAuthWay(self,AuthWay):
'''The auth way set function'''
''':AuthWay Your auth way,must be "offline" or "online"'''
if(AuthWay=="offline"):
self.__AuthWay="offline"
elif(AuthWay=="online"):
self.__AuthWay="online"
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else:
return "Error:Wrong Auth Way."
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def SetRecomMem(self):
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if(platform.system()=="Windows"):
path="C:/"
elif(platform.system()=="Linux"):
path="/"
else:
path="/"
i=0
for ipath in os.listdir(Path):
FullDir=os.path.join(path,ipath)
if(os.path.isfile(FullDir)):
if("javaw.exe" in os.path.split(FullDir)[1]):
return FullDir
i+=1
if(i==1):
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break
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def SetRecomMem(self):
self.__Memory = float(psutil.virtual_memory().free / 1024 ** 3) * 0.8
def SetJavaPath(self,path):
if(path==None):
return "Error:Wrong local address for java."
else:
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if(os.path.exists(path)):
self.__JAVA=path
else:
return "Error:Wrong local address for java."
def SetGameMem(self,Memory):
try:
self.__Memory=float(Memory)
except:
return "Error:Wrong parameter for game memory."
def Download(self,DownloadFrom,DownloadTo,ThreadNum=3):
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if(DownloadFrom=="" or DownloadTo==""):
return "Error:Wrong online address or local address for download."
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else:
url = DownloadFrom
filename = DownloadTo
filesize = int(requests.head(url).headers['Content-Length'])
threadnum = ThreadNum
threading.BoundedSemaphore(threadnum)
step = filesize // threadnum
mtd_list = []
start = 0
end = -1
tempf = open(filename,'w')
tempf.close()
with open(filename,'rb+') as f:
fileno = f.fileno()
while end < filesize -1:
start = end +1
end = start + step -1
if end > filesize:
end = filesize
dup = os.dup(fileno)
fd = os.fdopen(dup,'rb+',-1)
t = MultiThreadDownload(url,start,end,fd)
t.start()
mtd_list.append(t)
for i in mtd_list:
i.join()